Monday, 11 April 2016

3D Art Production - Head Model

Monday 11th January 2016

3D Head Model

Following a guide and using reference images we began creating a head, starting with a cylinder that we made into a circle by deleting all of the faces except for the front and then extruded out from that to go all around one half of the head. We added in spheres for eyes and used both reference images to make sure the shape of the head was correctly done. We then went on to create the ears which were very tricky; I am not fully happy with them and if I were making a human model for the project I would have spent more time attempting to fix this part of the model. We mirrored the head and then connected any edges in the middle of  the model that were not joined.

 
 

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