Friday 16th October 2015
Asylum Greybox
I created my greybox in Maya and then used the Unity asset store to download the Standard assets package So I could use the camera and character from one of the sample scenes. I exported out my Maya project and placed it into my new unity project and then adjusted the sizing where necessary. I'm not entirely sure how to properly add a mesh collider to the entire asset yet, however I manually added box colliders to each wall, ceiling and floor in my scene for this test.



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