Thursday 26th October 2015
Mushroom
Today we followed a guide on making a mushroom. We learnt how to use the soft selection tool to turn a sphere into the top of the mushroom and then how to turn a curve into the stem of the mushroom, a curved long cylindrical shape. We also learn a small amount about how to sew UV meshes together in the UV editor to help us texture the models easier. After more practice it's becoming easier to do this part.
I found textures online and applied them to the model and then duplicated the model a couple of times for effect.
Mushroom
Today we followed a guide on making a mushroom. We learnt how to use the soft selection tool to turn a sphere into the top of the mushroom and then how to turn a curve into the stem of the mushroom, a curved long cylindrical shape. We also learn a small amount about how to sew UV meshes together in the UV editor to help us texture the models easier. After more practice it's becoming easier to do this part.
I found textures online and applied them to the model and then duplicated the model a couple of times for effect.



No comments:
Post a Comment